WinFast 3D L2800
产品型号: L2800
芯  片: 3DLABs GLINT R3 +Gamma G1
记亿晶体: 32MB SGRAM
介  面: AGP2X / AGP Pro
输出接口: VGAx2
系统需求:  
推出日期: 1999年8月
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直接下载 Drivers: Windows 9X/ME 21/04/2000 Windows 2000 21/04/2000 Windows NT 4.0 21/04/2000

WinFast 3D L2800 产品简介
Never has so much sheer power and passion gone into a single board to give design professionals the kind of geometry acceleration that was found previously only in boards with lofty price tags. By integrating the 3Dlabs® GLINT® R3 and GLINT® Gamma GI workstation rasterizer and geometry processors on a single card, the WinFast 3D L2800 delivers a total hardware OpenGL® geometry and lighting acceleration solution. And 'supes up' design professionals productivity with sky- high 2D and 3D performance.

WinFast 3D L2800 产品特性
  • GLINT R3 Rasterization Processor
    Virtual Texture memory management unit
    256 MB Virtual Texture address space
    Single pass, multi-texture unit
    Integrated 300 MHz RAMDAC
    High-speed, 128-bit memory interface
    7 independent DMA engines
    2D/3D raster engine
    Integrated SVGA Controller
    GLINT Gamma G1 Geometry Processor



  • 100% OpenGL transforms and lighting
    16 simultaneous light sources
    4.75 million lit, transformed triangles per second
    PowerThreads SSE OpenGL Drivers



  • PowerThreads SSE OpenGL ICD with full Pentium III and AMD Athlon 3DNow! optimizations
    Dynamic Load Balancing distributes geometry and lighting load between GLINT Gamma G1 and host CPU
    OpenGL 1.1 ICD (OpenGL 1.2 ready)
    Multiprocessor system optimized
    Professional 3D Rendering



  • Complete OpenGL 1.2 functionality in silicon
    Virtual Texturing in silicon
    Up to 256 MB Virtual Texture space
    2048x2048x32 maximum individual texture size
    Single pass, bump-mapping, per pixel lighting
    Gouraud shading
    Perspectively correct bilinear and trilinear filtering
    Perspectively correct per pixel mip-mapping
    Dual, bilinear mip-mapped textures in a single pass
    Volumetric rendering with up to 8-way filtering
    Source and destination alpha blending
    Fogging and depth cueing
    Antialiased lines and polygons
    Full-scene antialiasing
    Scissoring and stippling
    Overlay and stencil buffers
    32-bit Z-buffering
    GID clipping
    Hardware Performance
    Fill rate - 230 million texels per second, dual bilinear mip-map
    Fill rate - 115 million texels per second, trilinear mip-map texture
    Polygon rate - 4.75 million lit, transformed polygons per second (50% backface culled)
    Viewperf scores (1024x786, true-color, 75 Hz)
    DX-04 - 26.3
    DRV-05 - 15.6
    Light-02 - 3.0
    2D WinBench 99 HE 375 (1024x786, true-color)
    2D WinBench 99 BG 182 (1024x786, true-color)
    AutoCAD R14 C96 score: 27
    Test system: Intel Pentium III 600 MHz, Intel SE440BX motherboard, 512 MB RAM, 75 Hz refresh rate. The board used for these tests was the Oxygen GVX1 AGP with Windows NT driver version 2.14-1110



  • Board Physical
    Half-length ATX form-factor
    AGP version - AGP version 2.0 compliant
    PCI version - 32-bit 33.66 MHz, version 2.1

  • Memory
    32 MB of unified SGRAM framebuffer, Z-buffer and texture memory
    Up to 256 MB of host memory used as a Virtual Texture store



  • Display
    True color resolutions up to 1920x1200 or 2048x1536 with 32-bit Z
    60 Hz - 150 Hz screen refresh rates (monitor dependent)
    SoftImage compliant 8-bit, double-buffered overlay planes
    DDC2B support on all operating systems



  • Multi-head Capable
    Drive up to four displays using multiple AGP and PCI Boards
    Stereo Support
    True, quad-buffered stereo support up to 1280x1024, true-color, 118 Hz refresh rate
    Digital Flat Panel Support
    MDR20 (DFP) output connector, supporting digital flat panels up to 1280x1024 at 60 Hz



  • Drivers
    Windows NT 4.0 and PowerThreads SSE OpenGL ICD
    Windows 98/Me, DirectX 7.0 and PowerThreads SSE OpenGL ICD
    Windows 2000
    Advanced Control Panel
    Point and click to automatically optimize system and configuration for each professional application
    Value-added Software Bundles
    Vibrant Soft Engine 4 for up to 400% AutoCAD performance boost
    E-Color Colorific for accurate color calibration and matching

WinFast 3D L2800 产品规格
  • 绘图引擎
    采用3Dlabs Glint R3和Glint Gamma G1几何与光影运算器
  • 显示记忆体
    内建32MB SGRAM
  • RAMDAC
    内建300MHz RAMDAC,最大解析度达2048x1536,True-color,垂直更新频率60MHz
  • 多边形产生速率
    Fill rate - 230 million texels per second, dual bilinear mip-map textures
    Fill rate - 115 million pixels per second, trilinear mip-map texture

  • Polygon rate - 4.75 million lit, transformed polygons per second (50% backface culled)

  • OpenGL和Direct X支援
    最佳化的DirectX 7和硬体OpenGL 1.2加速
  • Video视讯加速
    支援硬体YUV-RGB 与 MPEG-2等视讯加速显示能力
  • 汇流排标准
    完整支援AGP 2.0和AGP PRO
  • 输出功能
    支援singal和Dual Hand双显示功能(Windows NT和2000)
  • 输出端
    DB-15 with DDC Support X2
    3Pin Mini-Din Stereo connector
    MDR20 DFP digital flat panel connector

WinFast 3D L2800 系统需求
  • IBM 或 100% 相容机种之个人电脑
  • Intel Pentium 或 AMD K6 等级以上处理器
  • AGP 或 AGP Pro相容插槽
  • 64MB 以上的系统记忆体
  • 16MB 以上的硬碟空间(安装相关软体使用)
  • Microsoft Windows NT 4.0 with Service Pack 5 or higher
  • 光碟机(安装相关软体使用)

 

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